Question for the GM. A long time ago, I believe early 2011, Scott said that he plans his games arounda certain theme. For Shit Luck if I remember correctly, it was the loss of home. Is there any specific theme that you had while planning out The Heretic? It feels like, at least now in the storyline, we're just figuring out who the characters are and how the world is. (Great world building btw, loving it) These aren't bad things, but I'm curious if there's a specific theme we should be looking for?
As for the players, I'm curious how you're liking your characters so far. Just wondering if you're loving how they mesh as much as we, or I guess I am. Also, Scott. Is there any inspiration that helped you design this world and the story in it?
Lastly, just curious if we could get any of the maps you folks are using. Thanks for hearing me out!
Question for the GM. A long time ago, I believe early 2011, Scott said that he plans his games arounda certain theme. For Shit Luck if I remember correctly, it was the loss of home. Is there any specific theme that you had while planning out The Heretic? It feels like, at least now in the storyline, we're just figuring out who the characters are and how the world is. (Great world building btw, loving it) These aren't bad things, but I'm curious if there's a specific theme we should be looking for?
ReplyDeleteAs for the players, I'm curious how you're liking your characters so far. Just wondering if you're loving how they mesh as much as we, or I guess I am. Also, Scott. Is there any inspiration that helped you design this world and the story in it?
Lastly, just curious if we could get any of the maps you folks are using. Thanks for hearing me out!